Creator: chronostirke || First Published: 06/06/2013 || Players: 2 || Size: 35x22
Categories: B-Rank, Heavy Naval, Standard
Rating: 0 in 0 ratings
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Comments:
chronostirke (06/06/2013 06:32pm):
Inspired by Delta surge (maps_id=61456)

This map also makes use of ghost ports to let both sea and land units into the center of
the map. The paths are narrow and easy to choke off, but there are many of them, and
battleships can always be brought to bear.
airob (06/06/2013 11:01pm):
Ah, this is a very promising maps, there is a lot of open water space while rettainning
enough land. Games will definitedly take long, but they should be pretty fun. I dont see
how the corner bases add that much to the game though, im referring to the ones at the
island with a pipe and seam, they are next to allied terrain, and the bases at the other
side make it faster to deploy units to the HQ areas. Just an idea, but maybe you could
pull back that base(the preowned ones) a bit back and place an enemy base at the other
side? (right where the neutral base is) to enforce another front on that island while at
the same time encouraging the two base island to transport units to not only the center
but also the corner islands. once a base traded has ocurred there would be four enemy
bases at each side sending units at the center and continually changing the fronts.



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