Creator: chronostirke || First Published: 06/06/2013 || Players: 2 || Size: 35x22
| Categories: B-Rank, Heavy Naval, Standard | ||
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| Comments: |
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chronostirke (06/06/2013 06:32pm):
Inspired by Delta surge (maps_id=61456) This map also makes use of ghost ports to let both sea and land units into the center of the map. The paths are narrow and easy to choke off, but there are many of them, and battleships can always be brought to bear. |
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airob (06/06/2013 11:01pm):
Ah, this is a very promising maps, there is a lot of open water space while rettainning enough land. Games will definitedly take long, but they should be pretty fun. I dont see how the corner bases add that much to the game though, im referring to the ones at the island with a pipe and seam, they are next to allied terrain, and the bases at the other side make it faster to deploy units to the HQ areas. Just an idea, but maybe you could pull back that base(the preowned ones) a bit back and place an enemy base at the other side? (right where the neutral base is) to enforce another front on that island while at the same time encouraging the two base island to transport units to not only the center but also the corner islands. once a base traded has ocurred there would be four enemy bases at each side sending units at the center and continually changing the fronts. |
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