Creator: mori18 || First Published: 12/09/2013 || Players: 2 || Size: 20x17
Categories: B-Rank, Live Play, Standard
Rating: 3.30 in 43 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
walkerboh01 (06/01/2015 01:46pm):
This map reminds me of Iconic.
Surto (06/28/2020 10:21am):
Woah.

The bridges go over the pipeline... yet (air)units are still unable to go over the pipe.
The pipe acts an impassable tile despite clearly being below the bridges.
AA01blue (12/17/2022 02:57am):
The pattern with pipes and bridges looks really cool, it makes it look like an underground pipeline

Which makes me wonder even more why they are impassable, just as Surto said.
Standard player (01/17/2023 07:24pm | Edited: 01/17/2023 07:46pm):
There is a big difference between being first and second, be second.
EmptyHex (01/24/2023 04:10pm):
This map has terrible 1st 2nd balance, 2nd is way way too favored. You really feel it in the mid game.
Z3K3 (02/09/2023 10:54pm):
It took a pipe being next to a bridge to make these guys question why planes can't fly over a pipe? Oh no...
Hue Jasz (03/03/2023 01:32am):
Yeah the 2nd turn advantage is bonkers, and T1 vs Von Bolt is just miserable. Is it possible to make the bonus infantry start at
like 7 or 8 hp?
violetsnow08 (03/05/2023 04:13pm):


violetsnow08 (03/05/2023 04:13pm):

violetsnow08 (03/05/2023 04:13pm):


AllahSyriaBashar (03/11/2023 07:41am):
Stalemate maps are boring
Brent915 (04/15/2023 10:31am):
Honestly there should be a pipe that is meant to be used as a wall no units can pass and one that is meant to be a only air unit
movement tile
DualStroke (04/20/2023 01:36pm):
no shade but im wondering why this is the lowest rated S-rank map and what makes it S rank in the first place
keatonfox (04/25/2023 11:05am | Edited: 04/25/2023 11:12am):
Gotta love map-wide infantry walls staring at each other.
Creative (08/24/2024 03:34am):
DualStroke, probably A-Ranks and S-Ranks are subjective (Depend on the players and
map comittees). So when play tested, the playtesters may be the most aggresive
player and Blitzkrierg the HQ and win while the stally playtesters use defensive and try
to tire the opponents out but lose so the map comittee think the map is not stally but
playtesters are small groups and do not represent majority of AWBW players do in how
good at breaking stalls or creating stalls so that's why some map has somehow made
into GL and even reach S-Ranks before being downgraded to C-Rank or B-Rank like this
map.
Rock Golem (02/11/2025 09:19pm):
The comment above me honestly has some pretty good insight. The best players are not average. This should be obvious but I didn't think of it.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.