Creator: Veritech || First Published: 12/17/2013 || Players: 2 || Size: 21x24
Categories: None
Rating: 0 in 0 ratings
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Comments:
Veritech (12/17/2013 04:39pm):
Actually not as crowded as it looks, but I still wouldn't use Jake here. Make sure to ALWAYS
BAN GRIT. Set lab units to anti-air, missiles, rockets, and all air units except B copters. Ban
megatanks and black bombs; stealths are optional. Review and have fun!
Bamboozle (12/17/2013 07:22pm):
This looks hella nice. My only concern would be the Battleships since I'm not sure why they're there.
Veritech (12/17/2013 07:59pm):
They're just there to make things interesting. Infantry who cross the river will need to run the
gauntlet of battleship attacks to reach the airport. Maybe I should also park a Md. Tank on the
labs, just to have something else for the B-Copters to shoot at. Or maybe an Anti-Air... >=) That's
perfect! Throw cash against anti-airs to unlock stronger air units and defenses, or run out with
just your copters and piperunners. I'll try that after the first couple games have finished.
excomotive (07/30/2014 08:28pm):
The map is not going to be too crowded because each side only has 2 bases.
Combat will only occur in the center strip of the map for a good portion of the game.

You could definitely experiment with the positioning of a third base for each team
behind enemy lines. That would make it a lot more interesting.



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