Creator: blozzee3 || First Published: 12/13/2013 || Players: 8 || Size: 30x30
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Bamboozle (12/14/2013 05:50pm):
This looks pretty nice, the two base and one base + airport start combo looks interesting. And the lakes will probably get some naval attention. |
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Karis Fra Mauro (12/14/2013 08:43pm):
Is Amigo back? Wondering about that 3 rating... |
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TheOyster (12/16/2013 07:06pm):
The 3 rating comes from the players who start with the base + airport combo. Having an airport when you start with only 3000 funds is going to do you absolutely nothing. You'll have to wait til the 2nd day just to build something out of it, and then after two days all you can have built is two units while everyone else has 4 units... Basically, if your opponents are any good, you cannot win if you start with an airport. |
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blozzee (12/17/2013 08:15am):
I want to point out that this map is designed for team game, and the players that starts with an air port can fully capture the natural base on the 4th day. |
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Veritech (01/15/2014 11:33am):
Also, you need to rearrange the teams to counter FTA - assuming this is a team map, of course. The teams should be OS + BD, BM + GS, GE + RF, and YC + BH. That way, the two players who go first and last are on a team, second and second-to-last are on a team, and so on. Other than that, this map looks pretty balanced, even if the airport players have a slight disadvantage compared to their partners. |
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aypheros (02/27/2014 01:46pm):
hello this is my first game |
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Nyvelion (04/14/2014 06:02pm):
Hello, that's not that purpose of map comments. |
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