Creator: semblano || First Published: 05/13/2014 || Players: 2 || Size: 15x11
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Red11 (05/13/2014 10:58pm | Edited: 05/13/2014 11:01pm):
In the long run Blue may have the advantage because of Rocket targetting base square. Its playable though. Then again, maybe not.. |
|
InfernusMachine (05/16/2014 04:03pm):
Hello Well, i think you should facilitate a bit the run to the airport, putting some forest maybe, i dont know, because if both players instead of running to the airport, run to the hq, the OS have the game won... |
|
Red11 (05/17/2014 12:54am):
move the hqs back a square, so they are four squares apart |
|
Nyvelion (05/17/2014 05:34pm):
I'm more concerned about the bases in artillery range of each other. |
|
Red11 (05/18/2014 04:18am):
OS can do a direct infantry run at the BM hq. |
|
Nyvelion (05/18/2014 02:40pm):
I guess that might work in FOW if BM is dumb enough to not notice a missing day 1 infantry. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites