Creator: Mr Allen J || First Published: 07/20/2014 || Players: 2 || Size: 20x40
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Mr Allen J (07/20/2014 04:03pm | Edited: 07/20/2014 04:17pm):
My first map. I tried making this map months ago, but since the map maker was more broken than a hooker's lady parts, I gave up. Once I played around with it again, I finished it. Anyways, this is supposed to be a simple 1v1, FOG map, that empathizes indirect units. |
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Mr Allen J (07/20/2014 04:16pm | Edited: 07/20/2014 06:34pm):
- |
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sulla (07/21/2014 08:39am):
Who is honestly going to play a map this big and spammy? |
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Mr Allen J (07/21/2014 12:50pm):
Me. |
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Dragunov14 (07/21/2014 04:50pm):
@sulla: a lot of non-competitive players love these kind of maps @Allen: I think this map would be more fun, and less choky if it was a team game or at least switch it up so you have a base at the top, and the bottom, because as the game is now it's going to turn deadlock right in the middle everytime. |
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Mr Allen J (07/21/2014 05:20pm | Edited: 07/21/2014 05:32pm):
Alright, I'll give it a shot. But you mean put a base at the top and bottom for both teams? Like on each side of the rivers? That might be a good idea actually. |
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Dragunov14 (07/21/2014 06:03pm):
Yup, this looks a lot more action packed! |
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systericon (08/16/2014 04:44pm):
well, now you have to change the airport and comtower position, too GEs way to the airports is longer than BHs same with comTowers for BH =/ |
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the-deadly-shadow (12/31/2016 04:13pm):
On high fund and bases maps, a single infantry is not a good FTA counter. |
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