Creator: Shamino222 || First Published: 12/17/2005 || Players: 4 || Size: 30x30
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| Comments: |
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Shamino222 (12/18/2005 03:31pm):
I consider this my first major map. It's pretty good, has been tested, and has been change like a billion times thanks to friend(s) who helped me to make it more strategically friendly and more creatively entertaining. It's a good map! Try it out and see for yourself... The idea, though, is that there are three levels to battle for: the central circle, the middle, and the outer square. Having one of the three will give you a pretty good strategic advantage, but not having one will also be a disadvantage as well (obviously). So just play! |
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got chicken? (12/18/2005 04:16pm):
Nice map. I like how there's three different spots for battle and how the airports are blocked off and far away. |
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Shamino222 (12/18/2005 04:22pm | Edited: 12/18/2005 04:30pm):
lol, thank you. I had one beta test, but then realized I boo-booed up a couple of mountains. It should all be fixed :) Also, despite being assymetric, it's actually pretty even for any given CO. There are some cases where one CO might have an advantage over another, but we tried to slim that down a bit by giving them less access to that which powers his or her ability. For instance, there is quite a few trees, but not enough to give any CO with an extra sight advantage too much of an advantage. Also, those with speed can't get the corner bases, because you already own them ;). Furthermore, for any CU, it is still a decision of which layer you want to go for. The winner of this map SHOULD be, technically speaking, and through what we have learned through testing, the one who is more skilled. So go, play, and have a load of fun! This is by far my favorite map :) |
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