Creator: CamReza || First Published: 08/01/2014 || Players: 4 || Size: 5x40
| Categories: None | ||
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| Comments: |
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Nyvelion (08/01/2014 07:29am):
FTA |
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maomao10694 (08/01/2014 09:20am):
不可能的 |
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Mr Allen J (08/01/2014 11:09am):
These odds are horribly in BH's favor. |
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Dragunov14 (08/02/2014 10:52am):
Slow down BH some more, and give the allies another silo, or two, and the map will be a lot more balanced I think. |
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CamReza (08/04/2014 04:30am):
ok thank you for giving your opinion ! |
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Meta Rexy (11/21/2014 03:27pm | Edited: 11/21/2014 03:33pm):
Actually... I think the missile silos have the potential to ruin all of BH's units... With 6 missile silos most of the BH units won't even be at half health when they meet the allies. The chokepointy nature of this map means all that firepower is almost useless since they must go one by one and if they fail to kill a meatshield blocking the way, they can't do anything. Using missiles on the air units permanently screws them over - I assume there are no airports on the map for them to heal on... The piperunners can screw BM over, but three missiles to hit all of them should make them effectively useless or at least knock them out of action for a few turns so that the allied piperunners can pressure them into staying back. |
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Hawk78 (12/09/2014 08:37pm):
please in a newbye on can in play on this map |
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