Creator: DASRTwelve || First Published: 08/07/2014 || Players: 2 || Size: 11x11
Categories: None
Rating: 0 in 0 ratings
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Comments:
DASRTwelve (08/07/2014 01:53pm | Edited: 08/07/2014 01:54pm):
Glorious Chip Damage-That megatank is on a road

Ban Andy
MorganLeah (08/07/2014 02:19pm):
So, is this supposed to be a joke map, right?
Nyvelion (08/07/2014 02:25pm):
No, this should be A-Rank.
DASRTwelve (08/07/2014 04:35pm):
No its totally meant to be played legit
Xmo5 (08/11/2014 11:12am):
I think its cruel to make OS try to win if you don't put the megatank within range of the
carrier. That would help them out a lot here, especially if the carrier can get a better
angle from the top floor of BM's HQ.

I mean, I guess the OS infantry could still just hook up some ropes and all work together
to pull the megatank into the river. Or maybe sacrifice a few infantry to clog up the
barrels of the tank cannons while the rest try to dismantle it with their swiss army
knives. Personally, I think the carrier idea is better.
DASRTwelve (08/11/2014 03:09pm):
Hmmmm... Maybe we could ram the carrier into the megatank
Nyvelion (08/11/2014 03:22pm):
Maybe we could ram the megatank into the HQ.
Xmo5 (08/11/2014 04:20pm):
Maybe we could carry the HQ into the megatank's ram.

Or maybe the infantry could use that pipe to beat the megatank within an inch of its life.
That'll teach him to come around this neighborhood.
DASRTwelve (08/12/2014 07:31am):
Maybe we could dismantle the pipes and let everything running through it explode outwards
through explosive decompression!
Xmo5 (08/12/2014 08:27am):
Under the right conditions, you might even be able to cause a BLEVE.



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