Creator: cubstooge || First Published: 12/18/2005 || Players: 2 || Size: 21x21






































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Omen Alexander (12/18/2005 06:02pm):
I'll put down what I said in the forums: Remove some of the bases and put cities instead. A small map like that doesn't really need so many unit producing facilities. It would also be a good idea to rearrange and rebalance the property locations and make the airports distanced a little more so a single infantry can't capture one and just jump to the other the very next turn. And rather than focusing the forests all in one place, scatter them around a little and add more mountains as well. As for the pipes around the HQs, try adding a breakable section on each side and putting a few more cities (not too many though) in with the HQ. You could also eliminate the pipes altogether for a quicker game, but go ahead and keep them if you really want to. By the way, I won't rate it yet because I want to see what kind of changes you'll make before I decide what score to give. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.