Creator: kokosoft || First Published: 11/08/2017 || Players: 2 || Size: 20x14
Categories: None
Rating: 10.00 in 1 rating
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Comments:
Nyvelion (08/28/2014 09:34am):
Is that spanish for Bad River?
Meta Rexy (11/25/2014 07:19pm | Edited: 07/25/2018 06:21pm):
Too chokepointy. Bridges exist for a reason.
EDIT: Revisiting a look here, 4 years later.
I guess the chokepointy front is part of the gimmick, but the bottom of the map looks to
be really boring and full of infantry.

Also the map is asymmetrical. This isn't bad per se, but in a 1v1 that's really tough to
balance.
Building on Burningstarfour's point, the city placement south of the river for OS is much
less efficient than PL's.
Also, while OS gets a closer central city on the top of the map, PL gets a closer central
city towards the middle, which is the only way to access the bottom part of the map and is
much more important to control if you want to win. Plus the terrain is rougher for OS to
reach the cities in the middle. Perhaps repositioning them so that OS doesn't have as
tough a time will help.
I still think a bridge to the southern cities will help this game become less infantry heavy.
BurningStarFour (07/25/2018 11:12am):
The map analysis shows an even distribution of wins, but the early capture phase is really unkind to OS on this
map. I would recommend making this a little more symmetrical. I'm ok with the "chokiness" of it, I don't think it's
really that bad.



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