Creator: kokosoft || First Published: 11/08/2017 || Players: 2 || Size: 20x14
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| Comments: |
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Nyvelion (08/28/2014 09:34am):
Is that spanish for Bad River? |
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Meta Rexy (11/25/2014 07:19pm | Edited: 07/25/2018 06:21pm):
Too chokepointy. Bridges exist for a reason. EDIT: Revisiting a look here, 4 years later. I guess the chokepointy front is part of the gimmick, but the bottom of the map looks to be really boring and full of infantry. Also the map is asymmetrical. This isn't bad per se, but in a 1v1 that's really tough to balance. Building on Burningstarfour's point, the city placement south of the river for OS is much less efficient than PL's. Also, while OS gets a closer central city on the top of the map, PL gets a closer central city towards the middle, which is the only way to access the bottom part of the map and is much more important to control if you want to win. Plus the terrain is rougher for OS to reach the cities in the middle. Perhaps repositioning them so that OS doesn't have as tough a time will help. I still think a bridge to the southern cities will help this game become less infantry heavy. |
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BurningStarFour (07/25/2018 11:12am):
The map analysis shows an even distribution of wins, but the early capture phase is really unkind to OS on this map. I would recommend making this a little more symmetrical. I'm ok with the "chokiness" of it, I don't think it's really that bad. |
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