Creator: ShadowFox || First Published: 12/18/2005 || Players: 8 || Size: 40x40
Categories: None
Rating: 6.50 in 12 ratings
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Comments:
ShadowFox (12/18/2005 03:18pm):
My first real map. You can put the 2 countries in the same square on teams or you can
have them duke it out first.

I don't care either way :P
ommi_negro9 (12/18/2005 03:46pm):
hey this is a good map 8 teams fight , then its brokend down to 4 then its broken down to 2 ,

i recomend sum roads , trees, maybe sum moutains an rivers,
Shadow Star (12/18/2005 04:26pm):
to add to what ommi_negro9 says.
add some more property to fight over.
ommi_negro9 (12/18/2005 04:40pm):
hey u kno that BH and GE can have the advantage of using pipe runners here
ShadowFox (12/18/2005 04:53pm | Edited: 12/18/2005 05:18pm):
thanks for all the advice everyone. I'll add roads, forests, mountains, more properties,
and I'll make it so everyone (or no one) can use piperunners.

This will be unpublished until I can fix it.
ShadowFox (12/18/2005 07:30pm):
I changed it around a little bit. No one can use pipe runners now, and there are forests
and more stuff to fight over.
Riukken (12/18/2005 11:59pm):
-1 No mountains.
-1 JS airports in the corners?
+1 Some terrain variety.
+1 No chokepoints except pipe seams.
6/10
ShadowFox (12/19/2005 06:38pm | Edited: 12/19/2005 06:41pm):
Whoops, forgot an airport. I'll fix it after this round.
I'll also put some roads in.
ShadowFox (12/20/2005 03:42pm):
alrighty, added roads and mountains. I took out the corner airports because they were stupid.
roburky (03/18/2006 07:08am):
I think this map could be really interesting if it was reworked to be four players - with
each player having factories in two arenas.
ShadowFox (04/05/2006 08:01am):
I think this map could be really interesting if it was reworked to be four players - with
each player having factories in two arenas.

I'll do something like that...
MattMartin (04/09/2006 12:08am):
ummm..... in each of the four parts one team is closer to the airport than the other
ShadowFox (04/19/2006 07:28am):
I never noticed that. I don't have the motivation to fix it though :P
RockmanX_Zero (06/13/2006 04:55pm):
From playing this map, GS needs to switch positions with RF to balance FTA.
dragon (01/14/2007 02:11am):
played it ... Too big ... Some player ar nearer to cities than others ... gave it a 1/10



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