Creator: Qman217 || First Published: 10/14/2014 || Players: 3 || Size: 40x40
| Categories: None | ||
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| Comments: |
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the-deadly-shadow (10/14/2014 04:31pm):
something is terribly wrong about this map. YC is able to capture an airport in the center and produce B-copters there. As anti-air can not reach the center YC can easily defend it and get the 5 comtowers. |
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Qman217 (10/16/2014 11:00am):
Would a road leading into the "Airport in the hills" be an good Equalizer? |
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Xmo5 (10/23/2014 02:32pm):
I think map symmetry and enough important properties to go around would be a good equalizer. The major problems with this map are the facts that: 1) There aren't the right number of towers/silos/airports on the map to be split evenly 2) Every last one of them is in the exact same hard-to-reach area meaning one player will likely get all of them. 3) There is no good place to fight or property worth fighting over except as mentioned above in 2 and 2 (unless you count that base in the top right corner) |
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