Creator: blozzee4 || First Published: 11/10/2014 || Players: 4 || Size: 27x27
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Xmo5 (11/10/2014 02:54pm):
I have to say, I like the megatank tower setup. Theoretically you could delete it for early tower access by tcopter, but much more likely is the possibility that you wait until you can free it by lander and then capture the tower afterwards. Any lab units you had in mind when making this map? They shouldn't be super important because the labs are contested, but I'm not sure if you had something (like landers) in mind. Then the trade off between deleting the megatank in exchange for the tower becomes more palatable if you can't get a lab and need the power boost. |
|
blozzee (11/11/2014 01:33am):
Lab units are Neotanks, Piperunner and Stealth. Well basically these three units are special units from the cart game anyway, thats why they should be lab units.They are not pricy as like Megatank, which made them more special. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites