Creator: dudeman33 || First Published: 01/13/2015 || Players: 2 || Size: 30x25
| Categories: None | ||
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Xmo5 (01/13/2015 01:35pm):
Is this done? |
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Nyvelion (01/13/2015 03:12pm):
Sadly, he's just regressing. |
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Xmo5 (01/13/2015 04:03pm):
What I'd give to have seen this map when it was still in its prime... poor guy looks like he aged too fast. |
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Nyvelion (01/13/2015 05:07pm | Edited: 01/13/2015 05:47pm):
Dudeman33: Map Making newbee. His maps all appear to be rubbish, They are destined to all be unpublished. With chokepoints and blandness and frequent FTA, There's no map of his that I would want to play. To whoever is unpublishing I have but one plea: Please no more maps made by dudeman33. |
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Xmo5 (01/13/2015 08:10pm):
And now this map's worth visiting. |
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dudeman33 (01/14/2015 08:34am):
No this map is not finished I'm just testing |
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Xmo5 (01/14/2015 10:02am):
I joined all three of your games on this map. Just so you're aware, giving YC 140% of OS's income to start doesn't constitute any sort of balance. Once the test games have been completed, I'll give you some tips on what would make this map more enjoyable and balanced, but for now lets see if I can overcome the odds and win any of these (doubtful). |
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IPS (01/22/2015 11:22pm):
I remmember that on DoR campaign I blocked the naval access to AI with just 2 or 3 sea planes from carriers. AI was spamming submarines to try to destroy my battleships and Carriers but IT COULDN'T BECAUSE SUBS CAN'T EVEN ATACK SEA PLANES. Ressulting to an sweet easy S. Sadly, I can't trick human players with that :( |
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Xmo5 (01/23/2015 01:52pm):
Okay, now that our games are over you should have a better idea why this won't work very well. Since the entire fate of the game rests in those two little islands it becomes a race to see who gets them. Once one player has power over the islands, the game is over because there's no other area to attack. Everything is forced to the top left of the map and there aren't enough targets to force players to make decisions. If there had been even a couple more well-placed islands, you probably would have been able to hold at least 1 or 2 of them without an issue and we would have had a more even fight. |
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dudeman33 (01/23/2015 03:39pm):
Ok I want to see if this map would work with predeployed units |
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Nyvelion (01/26/2015 12:12pm | Edited: 02/10/2015 06:47am):
For OS, no, it does not work. Which is probably why you're playing as BM. |
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dudeman33 (06/20/2017 01:11pm):
this map is officially a part of the dudeman legacy |
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