Creator: IPS || First Published: 12/31/2014 || Players: 4 || Size: 15x15
Categories: None
Rating: 0 in 0 ratings
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Comments:
IPS (12/31/2014 06:42pm):
Very chaotic map that is inteded as FFA. It's intended to be a mess... for anyone!
walkerboh01 (01/02/2015 04:46am):
It's a mess, that much is sure. I hope you like infantry battles and definitely not winning as GE
or YC.
IPS (01/02/2015 12:47pm):
Well soon I will give a small compesation to these sides to make the game more friendly
for last sides with some starting infantries.
walkerboh01 (01/02/2015 02:30pm):
The problem is more that as soon as anyone builds a unit, it can instantly be attacked by
another country. There is no room for positioning, tactics, anything. You can't create walls for
defenses, pressure your opponent into exposed positions, make complicated attacks - nothing.
You just ram your units into the units your opponent just made and hope you chose a CO who
is better at doing that.
IPS (01/03/2015 06:40pm | Edited: 01/03/2015 06:52pm):
The idea is that you win/lose some of these little fights at 3x3 squares and depending the
ressults players must have a good sense of FFA to try to stop the side(s) that are owning
most. Also it's fun to consider that a part of your income depends on tiles that you can't
defend by yourself at all but 2 enemies are fighting to own them and that elongate the
duration you will own them.

Also this is hard as fuck to ballance, but just wanted to offer something different on AWBW.
walkerboh01 (01/04/2015 11:24pm):
Yes, the concept itself is not bad. The execution is just very poor, mainly due to the size of each
box.
IPS (01/06/2015 03:00pm):
I can make a bigger version of this later and mantaining this one, but I must be prepared
for more missclicks on the editor and finding another good symetry sense on that new
bigger hell of patterns. This took me so much effort and personally I find it worth for
atleast a try, so appart of minor adjustments I will not do much more on this by
considering this as an almost completely done map.

Maybe a kind of 5x5 at 7x7 mini square fights on the bigger version with maybe less fields
than this one, but making ANY of these mini fields 2 side guided only would be really
difficult and the idea is that each player has 1v1 fields againist all the 3 opponents but
with that huge size would need an heroic planification and concept to do and to not forget
the field with all the 4 HQ's. I will care of that later on.



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