Creator: daakuma || First Published: 01/09/2015 || Players: 2 || Size: 20x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
daakuma (01/09/2015 01:10pm | Edited: 01/09/2015 10:53pm):
I tried to make a map that favored an offense, and had lots of very important objectives to take. Edit: Removed missiles and decided to make the side paths a little more chock-y so that there is still a reason to fight for the center. Also removed the middle city clumps and moved them to the sides. Also added rivers to help an offensive actually use some infantry. |
|
Meta Rexy (01/09/2015 03:33pm):
Missile silos inevitably unbalance the map, unfortunately. It's a rush for the silos... and the mountains make this map quite chokepointy. Also, property clumping isn't the best because the first one to cap usually can interfere with the other's capture of the adjacent city, leading to a property advantage from the beginning for the rusher. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites