Creator: toutfour || First Published: 01/20/2015 || Players: 4 || Size: 29x27
Categories: C-Rank, FFA Multiplay, Standard, Teleport Tile
Rating: 5.67 in 3 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Xmo5 (01/21/2015 11:17am | Edited: 01/21/2015 11:17am):
This is certainly an interesting concept, though balancing FTA might be tricky since
everybody can attack everybody else at the same time.

The maps/battlegrounds are sort of bland overall and there isn't really much to guess
about where you opponent is coming from. Personally, I think it would help if there were a
break in the pipes for an additional location where units could come in along the vertical
pathway as well. This would at least create multiple fronts and you'd probably have a bit
less of a traffic jam. Adding important neutral properties (airport, base, etc.) might
spice up the battles as well, though you might need a little more funding.

Either way it's a cool idea, it just needs some refining.
toutfour (01/23/2015 05:41pm):
uh . . .yeah, it's a prototype.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.