Creator: toutfour || First Published: 01/20/2015 || Players: 4 || Size: 29x27
| Categories: C-Rank, FFA Multiplay, Standard, Teleport Tile | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Xmo5 (01/21/2015 11:17am | Edited: 01/21/2015 11:17am):
This is certainly an interesting concept, though balancing FTA might be tricky since everybody can attack everybody else at the same time. The maps/battlegrounds are sort of bland overall and there isn't really much to guess about where you opponent is coming from. Personally, I think it would help if there were a break in the pipes for an additional location where units could come in along the vertical pathway as well. This would at least create multiple fronts and you'd probably have a bit less of a traffic jam. Adding important neutral properties (airport, base, etc.) might spice up the battles as well, though you might need a little more funding. Either way it's a cool idea, it just needs some refining. |
|
toutfour (01/23/2015 05:41pm):
uh . . .yeah, it's a prototype. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites