Creator: Huynh Khac Thinh || First Published: 01/16/2015 || Players: 4 || Size: 30x15
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Huynh Khac Thinh (01/16/2015 10:08am):
Can GE & BM destroy all OS armies in 14 days ? Maybe.
Nyvelion (01/16/2015 10:58am):
With black bombs to weaken the highly clustered units or no?
the-deadly-shadow (01/16/2015 02:36pm | Edited: 01/17/2015 07:47am):
OS can't even build sufficient units to combat GE in the early turns. OS needs around 16 AA to defend against
that
amount of bombers and B copters. However on the second day BM will also break through. Only Hiachi could
get
sufficient anti-air.

I asume that stealth are banned. That would be unfair to BM. I also assume that black bombs are banned, as it
would be easy to wreck a complete army.
Xmo5 (01/16/2015 02:47pm):
Combined with the fact that it would be easy to block bases as the wall of air units
advances, I'm not certain OS would have the chance to last 5 days. Bombers would wipe out
AA pretty quickly, the fighters could take out any fighters, and BM would quickly arrive
to make sure the surviving GE air units wouldn't be hassled with additional AA.
Huynh Khac Thinh (03/24/2015 10:50am):
Now I add YC. What happens when YC teams up with OS ? when OS vs BM,GE,YC ?
Darth Hawke (03/25/2015 03:57pm):
Now, Orange Star can't even build Air units nor defeat Yellow Comet period. This is what's going to happen on
the bottom side of Yellow vs. Orange. Orange Star is going to build a Megatank, Yellow Comet is going to
surround it with infantry and prevent the Megatank from moving. You completely screwed over Orange Star's
chance of winning by crippling them in the worst way possible.

I don't think it's a matter of the players beating Orange Star anymore, it's Orange Star surviving for 14 turns.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.