Creator: dudeman33 || First Published: 01/18/2015 || Players: 2 || Size: 22x15
Categories: None
Rating: 4.33 in 3 ratings
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Comments:
dudeman33 (01/18/2015 09:56pm):
This my battle I must fight it alone.....
walkerboh01 (01/18/2015 10:14pm):
You realize AWBW is a multiplayer game, right?
dudeman33 (01/18/2015 10:33pm):
Of course

dudeman33 (01/18/2015 10:34pm):
Also have they fixed that bug that keeps on unpublishing my.maps
I woke up this morning and all of my MAPS were unpublished
walkerboh01 (01/18/2015 11:06pm):
Did you report the bug?
Xmo5 (01/18/2015 11:26pm):
This map is a big step in the right direction; both sides have access to similar opportunities and
funding and there aren't any predeployed units so the basics of balance are there. On the other
hand, OS has access to an extra silo which isn't too fair and the properties could be spaced a
little better so it was clear that both players would end up with the same number of cities.

Oh, and it looks like OS can lock BM's neutral base with a well placed artillery on the other side
of the mountains. Generally that makes it pretty unfair for BM so I'd recommend either moving or
adding a mountain to prevent that.

Lastly, BM should really be given an FTA counter- I would make the airports neutral to start and
give BM 2 infantry. (Careful, OS can send an early recon to stop BM from capturing their base)
Nyvelion (01/19/2015 10:04am | Edited: 01/19/2015 10:05am):
This might have been an almost good map 9 years ago back before we realized 4-5 bases per
side was a bad idea. And that at this funding level, 2 airports so close to each other is
nearly useless, not like two air units in one turn will ever be feasible.
It might be possible that when that map unpublishing glitch strikes again, it won't affect
this map.
the-deadly-shadow (02/10/2017 01:51am):
Did dudeman33 win his battle?



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