Creator: cHewN || First Published: 02/04/2015 || Players: 3 || Size: 25x25
Categories: None
Rating: 0 in 0 ratings
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Comments:
Xmo5 (02/04/2015 05:24pm):
Similar to your other map, this is really heavy on chokepoints. That makes it too easy to
camp a bunch of artillery and infantry and turtle up until you're near invincible. It's
also a bad idea to leave bases on opposite sides of mountains/pipes/rivers that can be
targeted easily by enemy artillery or rockets. That's called base locking and it gives a
huge advantage to the first player to capture their base. Orange Star (OS) will likely
capture their bases first because they move first. This is called First Turn Advantage
(FTA) and you'll probably hear a lot about it on this site.

One last thing is that OS is almost twice as close to the center base as the other players
which makes it even easier for them to quick come in and capture it early and then turtle.



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