Creator: the-deadly-shadow || First Published: 02/04/2015 || Players: 2 || Size: 22x20
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| Comments: |
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walkerboh01 (02/04/2015 11:39pm):
I don't really see anywhere for fighting to occur... Am I missing something? |
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walkerboh01 (02/07/2015 02:35pm):
Hi the-deadly-shadow, your message box is full. Here's my response to your message: "Okay I think I see the idea now. You want players to build a lander and defend their HQ by transporting units to the shoal bridge? I think the main problem then is the area with the river, pipe seams, and forests. I would recommend removing the pipe seams, reduce the river and mountains, and add a preowned lander. I think the best setup is to make the current neutral base preowned, put a lander on the shoal next to it, and remove the river. Then make one of the other two preowned bases neutral. If you do that and make the terrain much lighter where the river and seams are now, the map should improve a lot. I'm also not sure that the preowned mechs are a good idea. I think adding a lander will also take away the need for the mechs. What do you think?" |
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Meta Rexy (02/08/2015 11:53pm):
Good luck dislodging people from the central island cities. You'll need a rocket and/or battleship to get an infantry off. Also, the central island has some FTA. If both players rush for it OS will always win. BM won't be able to land their infantry... I also agree with Walker. More shoals and/or ports are needed. Too many rivers and mountains that don't really do much but stale the map and ask for tech ups at this point. |
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the-deadly-shadow (06/05/2015 11:51am):
If OS rushes for it, doesn't a smart BM player rush for the OS HQ? or the other isles on OS side? When you consider the HQ placement, I think it is resonable to accept that the way to it is easy to stalemate. |
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