Creator: BamboozleV || First Published: 04/19/2015 || Players: 2 || Size: 23x17
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| Comments: |
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walkerboh01 (04/19/2015 11:31pm):
Excellently done. You might consider exposing the towers slightly more, but at first glance this is exceptional. |
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airob (08/17/2017 01:07am):
The base next to the double mountains has poor access to deploy units. It is understandable what you were going for, but the capture phase is very slow and has a lot of early infantry production. It also makes the airports too overpowered. The fronts are small but it is hard for vehicles to change fronts easily enough, so that just makes airports all the more powerful. My suggestion: Consider giving the base next to the mountain acces to the HQ part. Remove the mountain next to it and add a bridge next to the airport, that should help somewhat, maybe throw in a few woods after the bridge to slow down vehicles, but they definitely need access to the center. |
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Bamboozle (09/02/2018 06:19am):
Thanks, changed to match your suggestion. |
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Lulink (07/14/2021 04:59pm):
Played a T2 match against a friend who I just told about AWBW and we had a good time. At least I did? The way the lower red base (upper blue base) and airports are placed makes it very important to chose your answer to the opponent's units very quickly, but it's still easy to get out what you need if you plan ahead. |
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Rock Golem (04/22/2024 03:53am):
I like this map, because Koal is, *real* good here. |
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