Creator: Kataiser || First Published: 04/23/2015 || Players: 2 || Size: 21x21
Categories: B-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
Kataiser (04/23/2015 08:59pm):
What's this? A map?

Showed someone who was on an AW2 kick the mapmaker and things got out of hand. Mostly just
a tossed together thing, gave it a bit of attention afterwards because asymmetry and other
miscellaneous issues. It has issues with open-ness, a few goofy placements, etc, but I
guess it's not bad for an example that just kept going.
Mori2 (04/25/2015 02:51pm):
There's some issues with capturing the neutral base right now with recons and whatnot due to the
distance, but if you put a Blue Moon black boat 1 tile south from the Blue Moon FTA counter
infantry, and another for Orange Star to mirror it, those will be great for getting that fixed, and the
black boat itself might be neato for the midgame due to the shoals in the middle of the map. You
don't need to add any shoals or anything, since black boats can move off of a plain if they start on
one, they just can't move back to that tile later, which is fine.

Will get some more solid map comments later. Also hi Kataiser, how have you been?
Kataiser (04/26/2015 09:46pm):
Hello, Rory. I ate so much food this weekend that I was unable to move, and have also been
suffering with my final finals. So I am doing both very well and horribly. :D

And when nobody's playing, I'll add the BBs. I thought about adding them near the corner
ports, but I'm not great at predeployed naval units. I'll think about what to do about
Recons, probably. I was worried they'd be a bit too good with how forward they can get so
quickly.
Mori2 (04/28/2015 12:39am):
Recons will probably be fine so long as you do the black boat thing.



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