Creator: el_B || First Published: 12/22/2005 || Players: 8 || Size: 39x39




























































































































Categories: C-Rank, FFA Multiplay, Standard | ||
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Comments: |
el_B (12/22/2005 08:05pm | Edited: 02/24/2006 02:24am):
Well, this is my Immigration-map redesigned for 8 players. If you're not familiar with this map: You start with an Infantry and a T-Copter. Step into the copter, choose your starting position and settle the map. The HQs are safe, so don't bother with them - Fight to the last unit. Some small changes to the 6P-Version: - 8 Players (Guessed it?) - Slighty more plain terrain compared to forests and mountains. - Every section of the map got a base with 4 cities, which is also nearer to the corner with the 3 cities and the extra bases, but it takes more time to get there. - More rivers fyi - Added some shoals, yay. I think the outer bases can also be a starting point now, since they offer the 3 cornered cities and a good defensive position. I need to test this though. Rules: FoW: Your choice, imo FoW totally supports the map's sneak passages and variable starting positions. CO Bans: Sami and Sensei, if you fear their Infantry; Grit if you don't like him; Jess, because this Map is land-only. EDIT: Oh, and Eagle can defend his T-COpter in the center, so make sure you're going to play with non-stupid and non-stallish people, who just don't want to lose. (Or ban Eagle) Teams: I suppose this map works as 4vs4 as well as 2vs2vs2vs2 or ffa. Try whatever you want. |
Ravan (12/24/2005 01:26pm):
oooh I like it,nice and big. it can make for some interesting,yet long,wars. if your up for a long battle with friends,I would definatly reccomend this one 8.5/10 |
E-MAN(NL) (01/05/2006 02:28pm):
excellent map. |
Jeeves The Mole (01/08/2006 08:29am | Edited: 01/08/2006 08:33am):
The reefs are unneccessary and slightly ruin the aesthetics, otherwise this looks like a very good FOW map. |
LaLaLash (01/10/2006 07:38pm):
I love the map. And the reefs are for looks im betting |
Midway (01/12/2006 10:07am):
great map , it almost another game with these settings |
ogierepier (01/12/2006 03:17pm):
it's a nice map, but I don't see what keeps units from capturing an HQ really quick |
el_B (01/14/2006 02:20pm):
The HQ's are uncatchable. They all are surrounded by water (sea) in all four directions. If you manage to land an Infantry on a HQ, let me know. |
Nokkis (01/16/2006 11:33am):
...That's the point, this is a deathmatch. |
pcspec (01/23/2006 02:18pm):
Very Cool. I'm new to this so I'd like some advice on mapmaking. I don't have time to actually fight anyone, but I want to make maps. Thanks; I can be reached 4pm -5pm EST. |
ftyhbvg (02/14/2006 03:51pm):
this map would be freakin awesome if it was 4 vs 4. |
orangeelite (02/22/2006 08:09pm):
excellent map and it perfectly well describe sthe discription on this map about immigration XD and furthore more.. yes this map is definently advised for friends beacuse that way u can all have fun on it. other than that a 9/10 would do u well i dint giv eu a full 10 due to the fact that this is an extremely HUGE map and in my opinion i dont like huge maps knowing it may take for ever.. other than that great job! |
technolink (03/02/2006 05:17pm):
What is the whole eagle ban again? His T copter still does use gas, just less... yea, ban eagle. |
Freezie (03/09/2006 01:00pm):
Jess can defend her T-Cptr too, just Turbo Charge/Overdrive and fuel reloaded! |
Brio (03/18/2006 10:15am | Edited: 03/18/2006 10:15am):
know defense man, 'cause jess, eagle, sami, sensei, uhm... oh yah, HACHI! COLIN! SENSEI! STURM! & ADDER! OTHERS I KANT DINK WRIGHT NOW! |
Brio (03/18/2006 10:15am):
should be banned |
Deo Smash (03/28/2006 04:08pm):
Sturm....evil.....Kill alll! MWUHAHAHA!!!!.........sorry. I'm all for play as anyone anywhere. This would also make a good capture map. Who ever can own 51% of the map first wins. I like it. 10/10 |
Red Ben (03/28/2006 09:17pm):
any chance of lowering the boot interval from 10 to say, 5? |
sirfuxalot (05/29/2006 10:13pm | Edited: 12/31/2006 02:30am):
I like the black square ones more. |
el_B (05/30/2006 10:20am):
How about no? Even if you're getting ambushed while landing, you can still hop into your Copter again. (And the odds for 2-3 people landning right near your are..farfetched?) I |
i like cheeze(LUE) (06/27/2006 12:32am):
Fun map, but holy crap is sensei overpowered on here. I'm killing all his mechs, and soon he is able to make more with his power. I say ban sensei. >_ |
akruta (07/13/2006 03:53am):
it wold be funner with airports |
Kody (08/20/2006 12:53pm):
Looks kind of interesting, but I have one question, how do you capture the Hq, T. Copters can't drop infantry over the ocean. |
el_B (08/21/2006 06:54pm):
The HQs are meant to be uncaptureable. |
gunner1138 (09/07/2006 03:53pm):
el_b is right. The HQs can't be captured. |
Creepy Crawly (10/27/2006 05:26pm):
before ppl comment make sure you read the whole thing so you know as much and not say something that was already mentioned... ( not to mention look like an idiot)... as for the comment on the map its nice i like it 9 |
jhuni (12/17/2006 11:48pm | Edited: 12/17/2006 11:48pm):
Your grammar is awesome. "before ppl comment," "i," "much and not say," etc. Great grammar you sure don't look like an idiot!!!?!?!11!!!! |
Vent456 (09/21/2007 08:53pm):
really big AND cool |
Alathon (10/22/2007 07:04pm):
You win at life! 10/10 |
DuelStriker (04/27/2008 06:09am):
This map WINS. 10/10 |
OKELLYSniper (11/10/2009 02:37pm):
Uh, I was originally worried about playing on this map, but when I read that the HQ's were uncapturable I was worried. They look like they can be. But, then I realized there is Ocean surrounding everyone, so, my fear is gone. |
OKELLYSniper (11/10/2009 02:38pm):
And what the Hell is a black square? |
filly678 (07/08/2010 11:57am):
I think this would be better with some airports. Its still good, though 9/10 |
kylet8 (07/08/2010 04:37pm):
how do u play this |
Nyvelion (09/11/2012 01:53pm):
NOT THE RIGHT PLACE TO ASK MORON |
Slazzy (02/10/2016 10:04am):
It's the right place to ask.~ |
TheAmazingRando (04/03/2018 10:12am):
would b better if u could capture HQs |
mech2000 (07/02/2018 04:32pm):
this map is pretty unplayable in fow |
SIMΩMEGA (03/10/2024 10:41pm):
CO Bans: Sami and Sensei, if you fear their Infantry; Grit if you don't like him; Jess, because this Map is land-only. EDIT: Oh, and Eagle can defend his T-COpter in the center, so make sure you're going to play with non-stupid and non-stallish people, who just don't want to lose. (Or ban Eagle) Why would you ban Eagle? Its not like he has infinite fuel lmao. |
SIMΩMEGA (03/10/2024 10:58pm):
Jeeves The Mole (01/08/2006 01:29pm | Edited: 01/08/2006 01:33pm): The reefs are unneccessary and slightly ruin the aesthetics, otherwise this looks like a very good FOW map. Yeah, ive got to agree, i also dont like the Reefs there ngl. technolink (03/02/2006 10:17pm): What is the whole eagle ban again? His T copter still does use gas, just less... yea, ban eagle. 💀 Brio (03/18/2006 03:15pm | Edited: 03/18/2006 03:15pm): know defense man, 'cause jess, eagle, sami, sensei, uhm... oh yah, HACHI! COLIN! SENSEI! STURM! & ADDER! OTHERS I KANT DINK WRIGHT NOW! Brio (03/18/2006 03:15pm): should be banned So you dont like fun, got it: https://youtu.be/EzWNBmjyv7Y. 🗿 jhuni (12/18/2006 04:48am | Edited: 12/18/2006 04:48am): Your grammar is awesome. "before ppl comment," "i," "much and not say," etc. Great grammar you sure don't look like an idiot!!!?!?!11!!!! To play devils advocate here: 1) Grammar doesnt make his point any less valid. 2) Youre making his same mistake by calling him an idiot. 3) What about his grammar lmao, its all correct. 💀 OKELLYSniper (11/10/2009 07:38pm): And what the Hell is a black square? Its a 0-cost movement tile where your units cant sit on it, also its called a Teleport tile, functionally, think of it like a wormhole, or a "jolly" tile, where every unit can pass through, if 2 direct units are sitting beside it, they cant attack each other, thats the only functional difference, imho they should still be able to attack, and same with Indirects, but thats probably (?) not intuitive game-design-wise, so nvm. Nyvelion (09/11/2012 06:53pm): NOT THE RIGHT PLACE TO ASK MORON https://tenor.com/it/view/yugioh-no-you-no-u-uno-reverse-card-no-u-uno-reverse-gif-25230405 Slazzy (02/10/2016 03:04pm): It's the right place to ask.~ Based: https://youtu.be/EZEfN5z8Mlg 🗿 mech2000 (07/02/2018 09:32pm): this map is pretty unplayable in fow Wellp, thats the 00s's for you. 🗿 |
Raedel (05/31/2024 12:06am):
Honestly it's a highlight seeing SIMΩMEGA give these summaries. |
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