Creator: marandy || First Published: 05/13/2015 || Players: 2 || Size: 20x20
Categories: None
Rating: 7.25 in 4 ratings
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Comments:
mdub24 (05/07/2015 09:38pm):
Lol. OS has an HQ and BM has a Comm Tower....
Urbani (05/07/2015 11:03pm):
The map has a unique concept that's for sure however there are a couple of fixes you should make to make the map smoother.
1) As mdub24 pointed out, BM does not have a HQ. That's going to be mandatory for them to play.
2) OS will be favored on any symmetrical map due to going first. A FTA counter needs to be added to the map.
3) The game will take ten to fifteen games to get started, I would consider adding neutral properties near the preowned factories and removing pipe seams.
4) The terrain is super monotonous and heavy, It also hurts the eyes to look at, consider breaking up the density of the forests.
5) Central properties that are extremely important lead to significant snowballs early on, especially when that zone accounts for possibly +40% income.
6) Similar to the terrain heaviness fix, if the map does pan out, it will likely stalemate due to chokes and to much restriction on direct unit's movements.
Fix those problems up and then you will have the starts of a unique map.
the-deadly-shadow (05/08/2015 03:32pm | Edited: 05/15/2015 03:26pm):
I think you should assure that each player gets a decent chance to defend his HQ.
Currently it looks like an HQ rush to me.

You should ignore the bad ratings for the map.It sometimes happens that people do not
recognize the nice concepts of a game and give bad ratings without leaving a comment.

I notice that you changed the map and it looks totally different now.
mmannddy (05/13/2015 06:30pm):
very balanced map. regardless of the FTA, the map itself is very masterfully done. :)
IPS (05/14/2015 12:41am):
Hey this looks much better than the first time I've seen it, I raise my 5/10 to 8/10.
Everdan (05/14/2015 12:30pm):
7 bases per side is going to create a lot of infantry spam, which generally doesn't lead to very good games. Also
those two central bases are far too close to each other. And like some previous commenters have said, you need
an FTA counter to balance the fronts.
walkerboh01 (05/16/2015 04:16am):
"Unique", "balanced", and "masterful" would not be the first adjectives I would choose for this
map...
Nyvelion (05/16/2015 04:21am | Edited: 05/16/2015 04:22am):
Until proven otherwise, I assume when two new players have nearly identical names like
"marandy" and "mmannddy", and play several test games together where they make very quick
moves, they must be the same person.



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