Creator: BamboozleV || First Published: 06/22/2015 || Players: 2 || Size: 19x17
















































For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
RBFenn (05/11/2016 11:12am):
FTA counter's on the wrong side; AB moves before JS, so JS should have the Infantry. |
Bamboozle (05/12/2016 03:00am):
Muy fixedino |
liandry (05/12/2016 06:22pm | Edited: 05/12/2016 06:24pm):
I just like how the map would seem to be wide open but still make artillery a good unit to use. That neutral base could be probably closer to the middle, tho Also, the side paths to the double bases see very little use, place cities/towers there? |
Bamboozle (05/12/2016 06:48pm):
Thanks for the feedback chum. To clarify, which side paths did you mean, the ones on the very side with the shoals or the ones leading from the lone base? |
liandry (05/13/2016 10:12am | Edited: 05/13/2016 10:13am):
This path: A for mountains, s for shoals, blanks and dashes, nevermind them A sAAs sA s --- As that is just beside JS double bases tl;dr I meant "the ones on the very side with the shoals" |
Bamboozle (05/14/2016 12:08am):
Thanks old sport, added a tower |
Standard player (10/08/2024 12:26am):
Fun map |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.