Creator: Xmo6 || First Published: 08/12/2015 || Players: 2 || Size: 24x23
Categories: None
Rating: 0 in 0 ratings
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Comments:
Xmo5 (08/12/2015 02:55pm | Edited: 08/12/2015 04:25pm):
Inspired by the map "War-Mart", I tried to make a map where isolated units can be later
used as reinforcements. There's a sizable number of units here, considering the context,
but I'm hoping that it will work out smoothly enough (with edits after feedback and
playtesting, that is) such that it changes the normal game dynamic a bit. I know other
maps like this exist, but this is my take on it. :)

Helpful feedback is welcome and encouraged, as always!

War-Mart: http://awbw.amarriner.com/prevmaps.php?maps_id=48967
BountyFrog (08/14/2015 11:40am):
This map is... Interesting, I suppose. I wonder how it would play :/
Xmo5 (08/14/2015 01:27pm):
Yeah, I'll be honest: I put no effort into determining how long it would take to get
different sets of units to the front, what the battle would/could look like at the time,
and how much of an impact they'd have. All I tried to do was delay reinforcement, make the
most accessible units more important in the earlier stages of the game, and generally pick
units I thought would be useful to that front without being too powerful. No idea how well
I did because I've still been too lazy to evaluate.



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