Creator: Xmo6 || First Published: 08/12/2015 || Players: 2 || Size: 24x23



















































































Categories: None | ||
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Comments: |
Xmo5 (08/12/2015 02:55pm | Edited: 08/12/2015 04:25pm):
Inspired by the map "War-Mart", I tried to make a map where isolated units can be later used as reinforcements. There's a sizable number of units here, considering the context, but I'm hoping that it will work out smoothly enough (with edits after feedback and playtesting, that is) such that it changes the normal game dynamic a bit. I know other maps like this exist, but this is my take on it. :) Helpful feedback is welcome and encouraged, as always! War-Mart: http://awbw.amarriner.com/prevmaps.php?maps_id=48967 |
BountyFrog (08/14/2015 11:40am):
This map is... Interesting, I suppose. I wonder how it would play :/ |
Xmo5 (08/14/2015 01:27pm):
Yeah, I'll be honest: I put no effort into determining how long it would take to get different sets of units to the front, what the battle would/could look like at the time, and how much of an impact they'd have. All I tried to do was delay reinforcement, make the most accessible units more important in the earlier stages of the game, and generally pick units I thought would be useful to that front without being too powerful. No idea how well I did because I've still been too lazy to evaluate. |
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