Creator: Xmo6 || First Published: 08/17/2015 || Players: 2 || Size: 22x17























































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Comments: |
Xmo5 (08/17/2015 02:33pm | Edited: 08/17/2015 03:05pm):
Another map made using the map editor, thanks to theether and Nyvelion. (I hope it survives!) I really enjoyed making this one, so hopefully it turns out as well as I think it might have.. then again, they rarely do. Oh well. Oh, I threw labs on here and you can theoretically make lab units whatever you want, but the idea I had in mind was to make them tcopters, black boats and landers so that you need to capture your lab first to open up the possibility of sending anything after the opponent's HQ (if you want to waste the time at all). Totally not mandatory though, the APCs/artillery and airport location should make it fairly secure from capture except in dire situations. Other interesting choices could be fighters and/or bombers, missiles (for locking airports if you have enough of an advantage), or battleships. None should get heavy play normally here, but later in the game, they could be used well. |
BountyFrog (08/17/2015 06:05pm):
I like this map alot... And I particularly like the way you did the HQ capturing idea. |
BountyFrog (08/20/2015 10:22am | Edited: 08/20/2015 10:23am):
Hey, I am playing this map currently and I realized that it is not perfectly symmetrical... The city diagonally touching green's base with the fta counter infantry. That city does not exist on blue's side. |
Xmo5 (08/23/2015 09:54pm):
Right you are, consider it fixed. Thanks for the catch! |
Bamboozle (01/24/2016 06:01pm):
Towers are very contested; a lot of fighting happens in the corner as a result and distracts from where the main fighting looks like it should be, around the shoals near that mountain on the side. I feel like moving that tower to a better location -- or simply making it more of a priority to gun for the enemy cities -- would be a good improvement. |
Xmo5 (06/15/2020 08:14pm):
Surprise, I made an edit! All I did was swap the tower with the nearby city to make that spot less polarizing. Maybe it's still an issue, but we'll see I guess. |
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