Creator: WetAutumnRain || First Published: 08/18/2015 || Players: 2 || Size: 20x20
Categories: None
Rating: 0 in 0 ratings
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Comments:
WetAutumnRain (08/18/2015 06:56pm):
This is a remake of http://awbw.amarriner.com/prevmaps.php?maps_id=46013 taking the comments into
consideration.
I made it originally, but that was a very long time ago and I forgot both the password and the email of my
rainy_day account.
Xmo5 (08/18/2015 09:57pm):
Very nice changes. I'd also cut down on the number of forests. It'll make for slow going
through the battle, plus breaking enemy lines with all that defensive terrain will be
difficult. If you kept the forests that heavy (or removed only a few) you could easily
justify 2 towers per player on this map to help compensate. Sturm and Lash would have a
field day on this one, so I'd ban them.

Also, I'd make all of the cities neutral to start; if the funds start high, the FTA
counter won't work as is, because it assumes that both players will buy infantry on Day 1.
With 5k starting funds, that may not be the case. Also, if you starting funds are too
high, the mid-game can get pushed too early, before many infantry have finished capturing,
which leaves vehicles premature and exposed on the front, making things a little awkward.
On the other hand, with all of those forests, it might not be as odd to have exposed
vehicles. Either way I'm not sure I'd leave it like that because of the FTA issues.
WetAutumnRain (08/18/2015 10:14pm):
Thank you for your comment. I took your suggestions into consideration and made each city neutral. I
also made a clear path of plains to the other side. (I don't want to make it fully symmetrical, mind you.)
What do you think of it this way?
Xmo5 (08/19/2015 11:17am):
I think the modifications look good and the fronts are probably about as good as they'll
get without becoming more symmetrical. You're welcome to leave it at that point if you
prefer, but perfect symmetry will be more balanced.



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