Creator: LiteS || First Published: 09/07/2015 || Players: 2 || Size: 8x10
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| Comments: |
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LiteS (09/07/2015 03:38pm):
My first map. I'm trying to design some fun 8x10 maps to print out for the board game I've designed. |
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Jackie Milton (09/07/2015 05:52pm):
1/10, not 8.5x11 -J.L.M. (The "L" stands for "Loljk") |
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Jackie Milton (09/07/2015 06:01pm):
This is actually a pretty good map, by my standards at least. Terrain is good, not too chokey; heck, there's even an FTA counter, in the right spot no less. Funding is a little low for heavy air combat, but copters would probably be fairly frequent. the only issue I may have with the airport placement is that a bomber can flay to the opposing base the turn its made. However, considering that it would take 3 turns to save for a bomber, it's probably not an issue. Besides the Broken 5ever, I would ban Lash and Kindle, and maybe Rachel considering the small size. Cool map, Brah. -J.8.M (The "8" stands for "8/10") |
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Xmo5 (09/10/2015 12:27pm):
Looks pretty good to me. Personally I think the airport is a bit close to the enemy base as well, but options are limited unless you swap it with the neutral city along the top/bottom edge of the map. Overall it's a bit chokey and most of the key 1 and 2 wide gaps can be easily defended on heavy terrain, making it likely to stalemate. I'd probably remove 2 forests and 1-2 mountains per side to help with that a bit (you can obviously rearrange the ones you have left). Oh, I also think 9k income might be a little low, but I'm not sure what other things you've changed for the board game that might make a difference there. Same with map size- it's a little small, but that might be better for playing a game in one sitting. The complication is that, the smaller the map, the greater potential for it being too tight and for funding being too low. I've been gone the last few days but I'll be around on Steam if you want to talk more details. I have some ideas, but I'm definitely in over my head with them. |
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