Creator: binder3000 || First Published: 10/13/2015 || Players: 2 || Size: 11x17
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| Comments: |
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Shadow Star (10/13/2015 07:42pm):
Well, it's chokey. there's fta, and OS is going to win if both players are equally competent. See, here's how it's going to end up happening. OS sees that they have 7 property, and that BM also has 7 property.OS gets to build first, move first, and capure first. BM will spend the entire game reacting to what OS does first, even if BM might have thought of it first. So OS gets the middle base, and 5 cities. changing the game to 12 property t0 7, and 4 bases to 3 bases. BM has two one tile wide chokepoints to protect themselves, but the superior funds means that OS will, without missint a beat, be able to better units, and not be scared about the chokepoints. |
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Xmo5 (10/13/2015 08:18pm | Edited: 10/13/2015 08:19pm):
ok bookbinder, here's what I have to say: SS is pretty much right, I'd recommend addressing those points. Primarily I would 1) Make all cities start neutral and remove one of the 3 bases each player starts with 2) Give BM a predployed infantry on one of their bases 3) Avoid putting a single neutral base halfway between opponents. Instead, 2 neutral bases (one that clearly belongs to each player) that can't spawn units that reach the enemy base in one move would be better. 4) Open up the map a bit unless you want the battle to be a stalled line of infantry with some scattered rockets and artillery. |
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