Creator: RedBlupi || First Published: 04/21/2016 || Players: 2 || Size: 25x15
Categories: B-Rank, Mixed Base, Standard
Rating: 9.00 in 1 rating
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Comments:
RedBlupi (04/21/2016 01:23pm | Edited: 04/21/2016 01:23pm):
I call this little map...
The striped sweater.
Xmo5 (04/21/2016 02:32pm):
The best time to play on Striped Sweater
is all the time
Xmo5 (04/22/2016 02:03pm | Edited: 04/22/2016 02:04pm):
Anyway, overall this is a pretty interesting map (mixed base maps usually are). I think it
suffers the most from proximity of enemy bases and overall chokiness.

There aren't many paths between enemy bases and they're kind of tight, which restricts the
battle a good bit and leads to standoffs or stalemates. I say proximity is an issue
because rockets and missiles can lock enemy production facilities while still being very
close to home. There's even a case where an artillery can lock a base (near the airports).

I suggest providing more paths and more open paths. Watch for locations where indirects
can cause issues and move the airport to a safer location.

Edit: I also want it to be clear that I picked up on the Spongebob reference before I even
clicked on the map... in fact, the hope that it was a Spongebob reference is the primary
reason I clicked on the map to begin with.
RedBlupi (04/22/2016 02:33pm):
All right - I've fixed it up a bit, by moving the HQs closer to the middle and realigning the bridges, so
that the far left and right paths can also turn into battle fronts.

And yeah, I name most of my maps after SpongeBob quotes, even if they're not directly SpongeBob-
themed. :p
liandry (06/09/2016 05:21pm):
Aside from indirect-unit issues, imma say people are gonna mech flood here, especially early game.
Why build a tank if it can't move very far, right? Mechs.

I also find that the airports are kinda useless here; by the time you can make a copter without
screwing up your funding, the opponent will have an AA within range of your airport. Add a mech or
47264836820047, and the airport might as well be just a city.

Before I forget, Sturm OP



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