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Comments: |
a9977321 (04/25/2016 04:58am):
The map looks chocky. There are too many factories. The two towers at the top can eliminate the stalemate. First turn advantages exist. Advice: Consider opening the map a bit. Reduce at least 1 factory. Separate the two towers at the top, or change them to cities. Give GE an FTA counter. |
Xmo5 (04/25/2016 10:39am):
Welcome to the site, fix! It's always good to see new faces around here. I've been around for while and I've learned a thing or two so if you have any questions about map making or about the site, feel free to send me a message and I'll be happy to help. You can also post on the forum or ask any of the other Map Committee members for help (you can recognize us by our blue comments). As far as first maps go, this one isn't bad, but there are some suggestions I would make to help improve it. Rather than write them out here, I'd suggest taking a look at the map design guide I've written for just this type of occasion (link below). Guides like these are where a lot of map designers get their start (myself included) and it will help give you an idea of what suggestions I might make and what other people might look for in a map. It's meant to be an overview, but there's a lot more detail to go into, so if you have more questions don't hesitate to ask either here, via PM, or on the forum. http://www.takeyourturn.net/t877-map-making-guide-i-introduction-to-awbw-map-design#5099 Happy Mapping! |
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