Creator: HTAS || First Published: 07/04/2016 || Players: 4 || Size: 20x20
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| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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the-deadly-shadow (07/04/2016 03:56am):
The RF rocket can shoot the megatank on day 1 and the fighter can cover the neutral city on JS's side. Both JSs bases can be artylocked on day 1. |
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liandry (07/04/2016 11:56am):
Chokepoints chokepoints chokepoints. Also, predeployed units heavily contribute to FTA, someone moving first can obliterate the enemy here, totally (well not really, but significantly) disabling counterfire. The unit distribution isn't really fair too; JS and BD have better armies (might be said this is for teams, but it'd still stand) than the others. Finally, squares are boring af. There are various AWBW guides that I forgot (I'm more competitive than creative sorry) that may help you with making good/fair/fun maps (somebody help!) You can probably look for them in the forums? |
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liandry (07/04/2016 02:04pm):
I found you some guides yay Map Design: http://www.takeyourturn.net/t877-map-making-guide-i-introduction-to-awbw-map-design#5099 FTA: http://www.takeyourturn.net/t878-fta-guide-i-introduction-to-fta#5100 |
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the-deadly-shadow (07/04/2016 03:54pm):
Oh, I have a hint: you can also make maps of smaller and larger size, in case you didn't know. The 20X20 size might not be your favourite size. |
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Xmo5 (07/05/2016 12:35pm):
Seconded liandry's comments. I might be biased, but I definitely recommend reading those guides, they're pretty helpful. |
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Nyvelion (07/05/2016 12:56pm | Edited: 07/05/2016 12:56pm):
How can something be bigger and smaller at the same time? Do you mean like, more mass, but less volume? |
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Xmo5 (07/05/2016 12:58pm):
It's someone of my stature who feels like they're on top of the world. Alternatively, a sumo wrestler who just got served a slice of humble pie. (not as delicious as it sounds) |
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