Creator: Everdan || First Published: 07/10/2016 || Players: 4 || Size: 24x24






























































































Categories: B-Rank, FFA Multiplay, Fog of War | ||
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Comments: |
liandry (07/10/2016 10:36am):
Seems like Fog of War maps have relatively few and sparse forests. Why is that? P.S. OMGWTFBBQ it's THE Everdan of the old forum lore! *gasp I'd be honored to have a game with you. |
Everdan (07/10/2016 01:57pm):
It's generally not fun to have too many forests in fog because that makes defensive formations near impossible to break. Though if you design the map to account for that then i guess you could have more forests than usual. |
Xmo5 (07/11/2016 09:33am):
I don't think Everdan was ever on the old forum, were you? Interesting touch with the AAs/fighters. Might make power-heavy COs pretty dangerous if you're not paying close enough attention. Sami and Eagle come to mind. Also, unless I'm missing something, I 'd switch BM and GE's positions for FTA purposes and give GE a counter. |
liandry (07/11/2016 03:35pm | Edited: 07/11/2016 04:10pm):
RE: Everdan on the old forums, ehhhhh sarreh. I know him from the thread on a tournament game with insignia, though.That should count. EDIT: People might just refuse to attack fighters here, no? |
Xmo5 (07/11/2016 10:22pm):
Sure, you don't have to attack the fighters, but it's good if you need just a bit more to charge your SCOP and do some serious damage, like in Eagle's case. You would also plan to use them on a turn when your opponent is on (S)COP so they don't get a boost too (their boost would be bigger). |
Everdan (07/18/2016 06:36am):
note to self: fix symmetry errors. YC and GE: forests and mountain near airport missing YC: roads near strong base missing |
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