Creator: CaptainKlutz || First Published: 07/29/2016 || Players: 4 || Size: 25x25
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
CaptainKlutz (07/29/2016 05:04pm):
I'm a bad, bad man.

3v1. Red Fire holds an advantage in funds but lacks bases and time
to combat all of the three armies facing it. Over arching strategy will
be just as important as face to face skirmish.
ichbinsehselber (07/29/2016 05:40pm):
looks interesting. Can't wait to test it :-)
the-deadly-shadow (07/30/2016 01:08am):
I think RF can prevent AB from getting the base. and I suppose RF ulitmately can attack AB
from two bases. That would eliminate AB.
ichbinsehselber (08/01/2016 08:11pm):
our test game is in FOW so the attack on the capturing AB infantry by RF is not possible.
Thus as it is the map should probably be a FOW map.
About the argument that AB could be attacked from 2 bases by RF... RF has 4 bases vs 3
players. The central base can send to any opponent, so RF can distribute where to send the
forces...

I am curious how it will go in our test game



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.