Creator: CaptainKlutz || First Published: 08/14/2016 || Players: 6 || Size: 33x33













































































































































































































Categories: None | ||
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Comments: |
Boomyz (08/14/2016 02:30pm):
What's with all those APCs, if I may ask? Seems a little silly to have 'em all. |
CaptainKlutz (08/14/2016 02:34pm | Edited: 08/14/2016 02:35pm):
Ghost units, units without a HQ, disappear on game start and prevent construction on bases, ports and airports. This allows people to still use piperunners effectively and capture choke points without enabling infantry spam |
ahanzhe1 (08/14/2016 03:11pm):
I have a cold.. so the criticism below could be wrong. The idea's pretty neat, although there're too many chockpoints. So.. perhaps the center or the mid-center ring can be a bit more open, or add some breakable pipelines. |
CaptainKlutz (08/14/2016 03:18pm):
Thanks ahanzhe, forgot those existed, added some in |
ichbinsehselber (08/14/2016 03:44pm):
So apparently the plan is for team game left vs right. While the map looks interesting, here are a few things I would change: 1.) OS and BM have a much faster start than the others. This is probably intentional because OS and BM are farther away from the center. I would add one or even 2 infantry units to each of those players to speed them up a bit. 2.) The FTA counter is not well done in the team order. ABBAAB or ABBABA would be good. 3.) I think even with the change it is still very chokepointy. I would remove a few cities and replace a few more pipes with ghosted bases |
CaptainKlutz (08/14/2016 04:04pm):
1) OS and BM are like captains for the team. 2) Yeah the teams are red orange pink and blue black cobalt 3) That sounds reasonable and I'll try it in a few places. Only problem with more bases is they can repair stuff |
Nyvelion (08/19/2016 10:32am):
"What's with all those APCs, if I may ask? Seems a little silly to have 'em all. " You underestimate how awesome it is to play as the APCs. |
ichbinsehselber (08/26/2016 06:47pm):
why don't the APCs disappear as ghost units? BD does not have an HQ. |
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