Creator: ruinedshadows || First Published: 08/18/2016 || Players: 2 || Size: 18x18
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| Comments: |
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ruinedshadows (08/18/2016 10:33pm):
Let me know what you guys think. Wanted to make a land only map that had HQs relatively close together. Also, wanted to incorporate comm towers and pipes in a minimal way. I'm not sure I really like the fronts very much on this one but I think they are slightly better than the chokepoints on my last map. Next up I'm going to try 2 corner symmetry to make some nicer fronts. |
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Xmo5 (08/19/2016 08:42am):
I would move the neutral base one space further from the HQ and then switch which base near the HQ is neutral. Leave the FTA counter where it is. See my comment on your newer map for an explanation. Also, nice improvements over your first map. |
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ruinedshadows (09/03/2016 04:12pm):
All right, I will look into improving this one in the ways you mentioned. That would give it a different dynamic. Also, it's only aesthetics but I just noticed I messed up the pipe opening on the left lol |
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walkerboh01 (08/14/2017 02:55am):
It's generally a good idea to avoid situations like this where one preowned base is drastically better than another. The bases in the SE and NW corners will basically never be used for anything except infantry spam, because the more central base is strictly better for vehicle positioning. |
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