Creator: Myroc || First Published: 09/11/2016 || Players: 2 || Size: 25x20
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| Comments: |
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ahanzhe1 (09/11/2016 01:13pm | Edited: 09/11/2016 01:33pm):
Welcome back :) The map looks really nice, and the airports probably won't be a problem even know they're a bit close to the center. And the center seems to be too open. The center bases can move the units straight forward without anything in the way. That probably won't be a problem but it'll be hard to defend the HQs since both the base and the airport have a straight path to it. So, it seems pretty interesting with short-supply lines and open-battles. I'll leave the rest for the map 'masters'. |
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Myroc (09/11/2016 01:36pm | Edited: 09/11/2016 01:39pm):
The ports are mainly there if players want to purchase landers/black boats to harass enemy properties along the corners of the map. I suppose I could spare one pre-deployed black boat per side, though, so they don't have to divert any funds for that. I don't expect them to purchase any other naval units, but I always like to have the option available, such as if some absolute madman wants to buy battleships. I wouldn't worry about the HQs. They're designed to be somewhat exposed on purpose, but their own airports are also close by it as is one of their bases. I might remove a forest to make it easier for vehicles to defend it but otherwise I don't see any issues. Other than that, it's supposed to be a rather chaotic map. |
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ahanzhe1 (09/11/2016 01:42pm | Edited: 09/11/2016 01:46pm):
I'm not very experienced with open fronts, so :P And yeah, I suppose that's fine, didn't see the airport can defend the HQ before. (And I edit the first comment like 3 times before you posted. I do that pretty often when I find a problem then realizes it's not a problem, which usually happens on good mpas like this one.) (Or when I have to fix the spelling error :P. ^I meant 'maps'). |
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Myroc (09/11/2016 07:47pm):
Made some minor adjustments. Enjoy your black boats, folks. |
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Xmo5 (09/12/2016 07:05pm):
Cool map. Probably a bit of STA since the counter base is responsible for the neutral base, airport, and either the same or slightly more funding (I didn't do a rigorous count). |
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Xmo5 (05/01/2017 02:43pm):
After watching a few test games on this, I'll echo ahanzhe and say that the open fronts seemed to make the gameplay a bit bland. Between that and the STA, I'm putting this in casual play for now. If you make edits and want me (or someone) to revisit, feel free to send me a PM or post on the forum. |
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