Creator: CCCP || First Published: 12/07/2016 || Players: 7 || Size: 40x30








































































































































































































































































































































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
CCCP (12/07/2016 05:28pm | Edited: 06/17/2017 12:21am):
RF BD CI TG OS Vs. GS GE JS Since Romania had been wishy washy about who's side they were on, I put some TG and GE forces there for such an effect. The Spanish Revolution also took happened, so Grey Sky supported by the Axis Powers will have to fight those goddamn Brown Commies. The reason France has their HQ in Africa is because even after the disappointing surrender, they still had some under ground movements. Also, some military in Africa. Also, PC is Poland. Poor, poor Poland. You may ask why I didn't have a surprise swastika, well I don't know. Anyways, all hails to the Motherland, HEIL MEIN FÜHRER, we surrender, (Hebrew noises), and Make Rome Great Again. Anyways, FoW, ban the broken five, Sturm and all other damage COs. Maybe even Sonja if you hate her. Also ban stealhs, B copters, carrier, megatanks and B bombs. |
CCCP (12/07/2016 11:50pm | Edited: 02/28/2017 03:43am):
If I need to change anything, tell me. |
CCCP (12/07/2016 11:54pm):
I might even make an Pacific one. |
Schreck (12/08/2016 01:44am):
remove all the beaches that impede progression for a larger scale naval scenario, such as the one in the upper right for russia |
Schreck (12/08/2016 01:45am):
remove all the beaches that impede progression for a larger scale naval scenario, such as the one in the upper right for russia |
CCCP (12/08/2016 02:19am):
Ah, thank for bringing the shoal next to the mountian to my attention. Also that isn't Russia, there's Estonia, Lativa and Lithuania. All later will become Soviet Socialist Republics in the Soviet Union. Though there is a small amount of the Union territory in the map. Furthermore the only "Russian" thing was that R.S.F.S.R., the Russian Soviet Federative Socialist Republic. The majority of Soviet land, but not the only member of the U.S.S.R. |
Schreck (12/08/2016 02:58am):
I always round off that area as russian, nvm |
CCCP (12/08/2016 02:59am):
Did I do a good job in making the map look like Europe? Is it an accurate depiction? |
Schreck (12/08/2016 03:01am):
it looks convincing enough, i personally would take photoshop do a grid overlay and copy it square for square |
Schreck (12/08/2016 03:02am):
oh yeah i called it russia anyways because blue moon represents the region |
CCCP (12/08/2016 03:36am | Edited: 12/08/2016 03:38am):
I don't have Photoshop, so I did the best I could with hours of time and determination. And Blue Moon was based off Soviet troops. But either way, thanks for noticing that shoal. |
Schreck (12/08/2016 03:39am):
np, and alternatively you could measure a grid with a ruler and pencil on a physical map |
CCCP (12/08/2016 03:55pm | Edited: 06/17/2017 12:21am):
Up coming updates: |
a9977321 (12/09/2016 07:03am):
Why not change all pipes into breakable ones? |
CCCP (12/09/2016 07:36pm):
a9977321, I may do that. Not certain, so I'm not putting it on the up coming update list. |
CCCP (12/11/2016 02:15am | Edited: 12/20/2016 07:08pm):
Should Germany start with a preowned port? Done. |
Fascelli (01/25/2017 03:31pm):
The British & the Germans also had divisions in Africa |
CCCP (01/25/2017 04:57pm):
Yes, but were less important than the European battles. Plus map size constraints played a part. |
ichbinsehselber (01/26/2017 07:25am | Edited: 01/26/2017 07:35am):
very nice map. If it should be historical, the fleet of italy seems a bit strong (3 Battleships ans 5 Cruisers seems a lot). For balancing we will see in a play test. In any case if you think the balance is correct, you could remove a bit of italian fleet and add a bit of german air. Minor change suggestion: Germany should not be able to sub-lock England's main port in turn 1. Perhaps put an English infantry there. |
TacticsCommand (01/26/2017 04:23pm):
Agreed on the strength of the Italian fleet. During the war the Italian navy was pretty irrelevant, seeking to avoid direct naval confrontation and instead getting pounded by British bombers at port . On this map, there is really nothing to counterattack the size of this fleet (no predeployed, only 1 Allied port to contest, and OS's low funding) and they will most likely most west to easily take out OS in North Africa regardless of what happens in Europe. Either fleet size should be reduced or Britain should be given ships west and/or east. Russia should also be in a better position to contest Stalingrad (which I assume is the southern neutral port). Obviously this was one of the largest battles of the war so there should be many more Soviet troops in that area. There should be more mountains in the Balkans and you could consider adding Allied infantry/mechs to serve as partisans, given that the Axis did spend a lot of resources putting down revolts in that region not to mention the 1941 invasion of Yugoslavia. This would also delay the large Italian army in northern Italy that right now has no barrier to easily sweeping through all of southeast Europe and moving on to Russia. |
TacticsCommand (01/26/2017 04:28pm):
Additionally, you might want to consider banning black boats, megatanks, and aircraft carriers. I see no issue with keeping the current units on the map that are predeployed around (German megatank; British carrier) but those units are just too difficult to oppose, particularly given the map's limited funding. You should also cut down on the size of the Operation Barbarossa invasion force - way too overpowered and does not reflect how the German Army got frequently delayed with marshes, snow, etc. |
TacticsCommand (01/26/2017 05:01pm):
*meant to say Stalingrad as the southern neutral base. Overall interesting map and nice job. Let's see how the playtest goes. |
TacticsCommand (01/26/2017 05:21pm | Edited: 01/26/2017 05:21pm):
|
ichbinsehselber (01/31/2017 08:21am | Edited: 01/31/2017 08:22am):
For France I would recommend to put a lab in africa and another one close to paris, so that France cannot be eliminated by just capturing the african allied countries. Replace the HQ with a city then. |
CCCP (02/01/2017 06:53am | Edited: 02/02/2017 04:48am):
As for the German forces on the Eastern front, it doesn't seem that they're as over powered as you say, TacticsCommand. And I can't very easily do that without hindering the Soviets as well, which were not as effected by the winter. |
Gen.Rommel (08/25/2020 12:29pm):
I would recommend putting a port in the south of France, as Marceilie, along with a battleship, a cruiser, and/or a sub. I would also put one or two piperunners on the line of pipes so the Maginot Line can fight back. I would also put some British troops in Greece, or make them their own country with major amounts of infantry or mechanised infantry with some apc and recon units. They should have a cruiser, a sub, and one or two fighters because the Greece actually had a major part as a minor country in the war. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.