Creator: shen150 || First Published: 12/16/2016 || Players: 2 || Size: 25x13
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
shen150 (12/16/2016 10:57pm):
Marking rockets and pipe-runners as lab units are the intended way to play the map. They are supposed to be used to take out the battleships guarding the HQ. |
|
Hanzhe^4 (12/16/2016 10:58pm):
Nice map! This looks great at first look, although it might be better if you could just use the simpler version of the FTA counter, where all cities are nuetral and BM only gets one infantry, just so it won't complicate things. :) |
|
Tmi489 (12/17/2016 10:04pm):
Taking out the BShips might be too hard. You'd need at least 2 rockets or pipes for each one, or at least 30k. What are the lab units... piperunners and rockets? |
|
shen150 (12/18/2016 12:00am | Edited: 12/18/2016 10:09pm):
About that Tmi489 , once the piperunners/rockets kill the b-ship, they then are able to attack anything produced by the bases owned at the start, although I see where you are coming from. In a future update, the cities by the HQ will be neutral, give BM only one starting infantry to counter FTA, and possibly remove the black boats. These fixes will happen as soon as the games on this map end. And yes, piperunners and rockets are lab units as mentioned in the comment above. |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites