Creator: Magicalmage424 || First Published: 01/03/2006 || Players: 8 || Size: 20x20
| Categories: None | ||
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| Comments: |
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Magicalmage424 (01/03/2006 04:27pm):
Felt like making an 8-player map. Not symmetrical but there's an equal number of properties and stuff in each little segment. Has potential as a FFA, Capture, or Team battle. Notice, no HQ capture, so wins must be by routing. |
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el_B (01/03/2006 06:26pm):
I smell first turn advantage. |
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zero212 (01/03/2006 06:31pm):
*sniffs* i dont smell anything :p anyways i geuss its a nice map but only the first turn advantage like el_b said |
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Mr. Warhammer (01/11/2006 10:39am):
*sniffs* I smell my map! |
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Nyvelion (01/18/2006 06:41pm):
I smell players making NOTHING and forcing a draw |
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Dullahan (01/30/2006 12:55pm):
Just give everybody a starting infantry to solve that problem. You may want to give OS through YC a mech instead to help balance turn order advantage. |
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Nyvelion (02/01/2006 10:45am):
YC? What YC? |
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