Creator: SkankHunt42 || First Published: 06/27/2017 || Players: 4 || Size: 20x20
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Jackie Milton (06/27/2017 11:34pm | Edited: 06/27/2017 11:35pm):
Idk, 4, airports within 6 spaces of two others spells "Clusterfuck" to me. C-Center cites are an instant-win button for OS L-Lacking fairly contestable properties U-unassultable city fortresses S-Stalemate potential on fronts between bases T- The distance between airports is way to small (worth mentioning twice) E-Every supply line is too short R-Recon rush F-FTA counters aren't correct U-Useless Ports C-Chokepoints aren't really an issue, so you have that going for you K- Kuz your handle is questionable and tasteless |
|
Xmo5 (06/28/2017 08:20am):
Figures, you let 'em take a few English courses and it turns out all they learn is the dirty words. Well, at least we know you can spell them properly. |
|
Jackie Milton (06/28/2017 09:44am):
Wha-? English is my native language |
|
Xmo5 (06/29/2017 08:41am):
No way, I don't believe you. (Kidding... that was the joke :P) |
|
Jackie Milton (06/29/2017 12:43pm):
Lol -J.C.M. (The "C" stands for "you can Cover up the past, but you can't undo the damage") |
|
Jackie Milton (06/29/2017 12:45pm):
Also, even though you changed the name, it's still a clusterfudge for all^^^ reasons. |
|
SkankHunt42 (06/29/2017 03:35pm):
clusterfudge |
|
Xmo5 (06/29/2017 07:11pm):
Mmmm I love fudge |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites