Creator: Ultra Storm || First Published: 01/02/2006 || Players: 6 || Size: 40x40
Categories: None
Rating: 4.38 in 8 ratings
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Comments:
Ultra Storm (01/02/2006 03:23pm | Edited: 01/02/2006 03:52pm):
Don't complain about the plain area in the SE corner, because I intenionally wanted to have
one square that is almost full of plains. And in case you're wondering, the smaller squares
represent the bigger ones to some extent but not precisely.
Jake, Koal and Lash have a slight advantage in some parts. They can be banned if you think
it's necessary. Brown Desert is surrounded by mountains but can easily grab the airport, the
port and the southern base. Yellow Comet gets a practically free airport too but doesn't have
as many properties close to it as the others and it's central base is blocked by a mountain,
although infantry and mechs can go over easily. Blue Moon gets a port in the beginning
simply because otherwise Black hole would capture the properties before BM could do
anything.
cduke (01/03/2006 03:07am):
difficult,
i think this map is a bit unbalanced. OS and GE heave a advantige, the bases in the middle
will be a central part, mut in a few days will be so crowded that you can't walk anywhere.
oomouwmouw (10/25/2006 04:00pm):
Poor BH. Losing the center before they even take a turn.
Giantkrow (10/25/2006 04:32pm):
I lol at BM trapping BH in the middle.



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