Creator: 7.8/10-ign || First Published: 01/05/2018 || Players: 2 || Size: 35x35
Categories: None
Rating: 0 in 0 ratings
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Comments:
7.8/10-ign (01/05/2018 09:26pm | Edited: 01/05/2018 09:30pm):
ban all units EXCEPT mega tank & lander
lab units: mega tank & lander

(that way you can basically win by taking labs, or by going through the middle and
capping HQ)

Putting Inf/Mech as Lab units (not banned) might work too idk, though banning them
probably creates a more interesting fight, as you only get 10 units to capture stuff with
during the match (Unless Sensei which should be banned ofc)

dunno if FTA counter is good, couldn't really think of anything better than that. Casual
map anyway
Jackie Milton (01/06/2018 12:18am):
FTA is going to be a bit of a mess with this one. There should preferably be no initial megatanks placed on
the map. Landers are fine. This is because it allows the first player to control central territory much easier.
In addition, you can't really counter FTA when only one base is in play. It's not perfect, but a better solution I
see is to make 2 neutral bases and Give BM the jump on one of them. At the same time, make the starting
funds be 28k*(the number of megatanks to start with). Otherwise, looks alright to me. Might be a little too
big for 4-movement megatanks. And maybe supply lines to the main front are a little too short, but I can't
say for sure.



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