Creator: The Dragonlord || First Published: 01/04/2006 || Players: 4 || Size: 29x29
| Categories: None | ||
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| Comments: |
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The Dragonlord (01/04/2006 12:21pm):
please give your comment, so i can change things for a fair battle. |
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Patashu (01/04/2006 03:11pm):
Won't the mountains and pipelikes make it awfully hard to get anything but infantry to another player's land? |
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The Dragonlord (01/05/2006 02:40am | Edited: 01/18/2006 06:04am):
yes, thats right, so you need to capture. or you need to find a other way to attack a other player. but if you have captured an airfields, it would easyer ;) also i have now changed the map a bit, so that there are more point to pass the pipeline. |
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Shadow Star (06/17/2006 09:08am):
more was for air and infantry to pass by, still no land combat really. also OS as Lash gets a nice starting bonus against the other starting infantry. i don't really get the point of the shoals next to the tile needed to drop units off to blast the pipeseam, unless you want artillary still only air units get past it though. i'm seeing a Sensei, Hachi, and Eagle game....Sea isnt' going to do a while lot except lander your units from your starting island to the main one. Land isn't going to do a while lot because you need to bea thte crap out of your opponent's mainland outpost of you ever want to get anywhere, and your still only oging to invade your opponent with air, sea, and mechs. |
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