Creator: SuperAnon3MC || First Published: 02/18/2018 || Players: 2 || Size: 35x30
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Xmo5 (02/22/2018 11:43am):
One of the issues you run into with maps with this design is that it's extremely difficult to effectively land an assault on your opponent's island. There are limited landing areas and by the time you have the ability to transport units across, they've inevitably defended against any incoming attack by either covering all the shoals with infantry, preparing units to attack anything that's unloaded before it has a chance to move, or some combination of the two. My guess is that you want this to play out like a naval battle, but navy tends to have some of it's own problems. It really does best when it's meant to serve as support for a land-based battle and also tends to get overshadowed by air units when they're available. Air units are cheaper, faster, and more versatile so they tend to make for better options. In all likelihood, they will choke out any naval warfare which will make it impossible to land units on the enemy island (which would likely be blocked or attacked anyway). My suggestion is to make each island be a land battle between the two players, but leave some key objectives available to taking by way of naval combat. Make sure anything that requires you to land units on enemy or neutral territory leaves plenty of room (lots and lots of shoals) so there's always a safe place to unload. Funding will also need to be relatively high, probably on the order of 1.5-2k per city to encourage naval units to be purchased, which requires a special FTA counter method where the bases are all neutral to start and one of P1's infantry is staggered to delay capture by one turn (check the High Funds map category to see what it looks like). Lastly, I recommend reducing air unit availability significantly so that it doesn't play as great of a role in the battle over the water. Hope that helps! |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites