Creator: 晓浩君 || First Published: 04/14/2018 || Players: 5 || Size: 36x36
| Categories: None | ||
|
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
Shadow Star (04/14/2018 02:22pm):
I mean, it's kinda geographically accurate. But, is it balanced and fun to play? At the moment, it kinda, doesn't. No one has any progression besides capturing other countries preowned property. Green Earth, Black Hole, and Yellow Comet are completely separated from BM and OS who have chokepoints to interact with. OS goes first, but the positioning of their units, plus the value of them.... Assuming each country comes with 1 HQ, 1 Lab, and 1 Com tower. OS has 27 funds, BM has... 53 funds? GE has 31, YC has 16, and BH has 21. With the fund desparity, It's.... probably OS, GE, and YC vs BM and BH? There's not a lot of shoals for landers to drop units off, the predeployed units are awkward and will create some bad fta. no units should have a starting location that can hit another countries starting units. it's going to create balancing issues. I notice that your other geographic maps also have these same problems. |
|
Tmi489 (08/21/2021 12:30am):
Shadow Star's been doing this schtick for over 10 years. This isn't a bad map. For example, OS and BM are a fight to behold. Just gaze upon their beautiful army! Battleships at sea! Md Tanks on land! Is there anything more they need? No! They'll attack! Attack! Attack! |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
Planner
Map Analysis
View
Export
View Favorites