Creator: wyj_0081 || First Published: 05/10/2018 || Players: 6 || Size: 39x39




































































































































































Categories: B-Rank, Fog of War, Team Play | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Meta Rexy (08/03/2018 10:25pm):
This looks needlessly huge with massive supply lines to the front. |
Sami-YingXiangLi (06/29/2019 11:09am):
In the large open fog map,players relies on the units(troops) to move,under the protection of the fog (vision gap).In this way, use more units (more hit points) to beat defensive formations. So intuitively we will feel that the map is very empty. |
Hemophobictampon (08/27/2022 05:08pm):
Map is not balanced. It provides first turn advantage AND an extra infantry to the bottom right team. Red moves before Blue (Bottom right team moves first) Green moves before Yellow (Top left team moves first) Blackhole moves before Grey (Bottom right team moves first) Team A should either not have extra infantry OR all of top left should be given an infantry. |
ShiningForce4 (09/25/2022 08:19pm | Edited: 09/25/2022 08:19pm):
The first 3 players in turn order dont have an infantry thats why some get one and some get none. To have done this properly orange star, blue moon and green earth should have been on the same side and without an infantry while the other 3 would start with one. Thats how to balance the map |
Jaden 69 420 (04/27/2023 08:16pm):
Games Competitions Design Maps Community Tools Info Contact Jaden 69 4... Profile Messages Your Turn Your Games Your Maps Favorites Following Friends Settings Logout 3vs3 Austerlitz Creator: wyj_0081 || First Published: 05/10/2018 || Players: 6 || Size: 39x39 Zoom in on the map Zoom out from the map Create Game View Games Planner Map Analysis Export As Text View Favorites + Add Favorite Categories: B-Rank, Fog of War, Team Play Rating: 7.00 in 6 ratings Rate this map: 5 Ratings go from 1 (awful) to 10 (near perfect). For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! Comments: Meta Rexy (08/03/2018 10:25pm): This looks needlessly huge with massive supply lines to the front. Sami-YingXiangLi (06/29/2019 11:09am): In the large open fog map,players relies on the units(troops) to move,under the protection of the fog (vision gap).In this way, use more units (more hit points) to beat defensive formations. So intuitively we will feel that the map is very empty. Hemophobictampon (08/27/2022 05:08pm): Map is not balanced. It provides first turn advantage AND an extra infantry to the bottom right team. Red moves before Blue (Bottom right team moves first) Green moves before Yellow (Top left team moves first) Blackhole moves before Grey (Bottom right team moves first) Team A should either not have extra infantry OR all of top left should be given an infantry. ShiningForce4 (09/25/2022 08:19pm | Edited: 09/25/2022 08:19pm): The first 3 players in turn order dont have an infantry thats why some get one and some get none. To have done this properly orange star, blue moon and green earth should have been on the same side and without an infantry while the other 3 would start with one. Thats how to balance the map Leave a comment: no Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners. no one carse i cant spell |
wyj_0081 (10/17/2024 04:06am | Edited: 10/17/2024 04:06am):
team: ABBAAB |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.